Il 15/07/19 22:51, Pieter Barendrecht ha scritto:
Hi Giuseppe,Thanks, but unfortunately that's not it. It turns out to be possible to specify an OpenGL context as an optional argument when invoking certain calls to OpenSubdiv, though I'm not quite sure what to pass on from within a QOpenGLWidget — something like context()->handle() compiles but doesn't do the trick. To be continued...
What kind of argument is supposed to be passed? The context alone seems a bit pointless (at a minimum one needs an ad-hoc struct containing context, a surface, and pointers to functions to make it current / uncurrent...).
Cheers, -- Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer KDAB (France) S.A.S., a KDAB Group company Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com KDAB - The Qt, C++ and OpenGL Experts
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