A thought:

What would be the proper way to implement something that behaves like a QTimer 
with delay 0 (= fire as soon as the event loop becomes available) but with an 
interval (= fire as soon as the event loop becomes available after at least X 
msec of pause)? Add a QThread::msleep() call inside the timer callback? Or does 
that method use QTimer() internally, leading to some kind of interaction 
leading to an implementation that still keeps updating faster than would be 
good when something more useful is actually busy? Either way I suppose that 
this has little to no benefit in case the actual work task runs independently 
from the eventloop, right?

R.
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