On Dienstag, 4. Februar 2020 03:26:12 CET Ramakanth Kesireddy wrote: > Hi, > > Our existing application is based on c++ widgets(QWidget) using QPainter on > Qt 5.13. As i understand Qpainter uses raster engine for graphics > rendering, Is there any means to make use of hardware accelerated > rendering(GPU) other than changing the complete Application code into Qt > quick or QGLWidget? > You can create a QOpenGLWindow or QOpenGLWidget and paint therein.
You can also use QGraphicsView with a QOpenGLWidget as a viewport. In both cases an accelerated QPainter would then be used. 'Allan _______________________________________________ Interest mailing list [email protected] https://lists.qt-project.org/listinfo/interest
