On 31/03/2020 16.12, Krzysztof Kawa wrote: > This got me thinking about quite a simple case that doesn't seem so > simple now: Lets say I make a game using open-source licensed Qt, or > even just open-source licensed Qt Creator. After few years of > development I decide to publish the game. It just so happens that my > publisher has a storefront app using commercial Qt or even just > written in Qt Creator under commercial license. To put my app in their > store there's usually some API, config file or whatever that > technically makes it mixing the two, even if not through Qt based > interface.
Are you talking about an API that *your game* will use (e.g. for IAPs)? Or just the process of submitting your content to be distributed? > Does that mean I can't publish my app in that store? *You* are fine, so long as publishing doesn't prevent you from fulfilling your [L]GPL obligations. The store, OTOH... I have no idea. (Lucky for you that's not *your* problem.) -- Matthew _______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest