Hi! I'm using point light <https://doc.qt.io/qt-5/qt3drender-qpointlight.html> in a 3D scene with entities of Phong <https://doc.qt.io/qt-5/qt3dextras-qmorphphongmaterial.html> material. I just want to be able to increase/decrease point light *intensity*. Point light has three properties:
- constantAttenuation : float - linearAttenuation : float - quadraticAttenuation : float Documentation mentions that the exact meaning and use of those properties is up to the material implementation. Now I wonder how can I simply decrease/increase light intensity, considering that I'm using Phong <https://doc.qt.io/qt-5/qt3dextras-qmorphphongmaterial.html> material. Thanks 😃
_______________________________________________ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listinfo/interest