Cool, thanks! 😃 On Sat, Apr 11, 2020 at 9:00 PM Esch Lorenz TU Ilmenau < [email protected]> wrote:
> Hi, > > > > QPointLight inherits from QAbstractLight, which offers setIntensitiy(). > See https://doc.qt.io/qt-5/qt3drender-qabstractlight.html#intensity-prop. > Hope this helps. > > > > Cheers, > > > > Lorenz > > > > *Von:* Interest <[email protected]> *Im Auftrag von *Megidd > Git > *Gesendet:* Samstag, 11. April 2020 11:30 > *An:* [email protected] > *Betreff:* [Interest] Qt3D point light intesity > > > > Hi! > > > > I'm using point light <https://doc.qt.io/qt-5/qt3drender-qpointlight.html> in > a 3D scene with entities of Phong > <https://doc.qt.io/qt-5/qt3dextras-qmorphphongmaterial.html> material. I > just want to be able to increase/decrease point light *intensity*. Point > light has three properties: > > > > - constantAttenuation : float > > - linearAttenuation : float > > - quadraticAttenuation : float > > > > Documentation mentions that the exact meaning and use of those properties > is up to the material implementation. Now I wonder how can I simply > decrease/increase light intensity, considering that I'm using Phong > <https://doc.qt.io/qt-5/qt3dextras-qmorphphongmaterial.html> material. > > > > Thanks > > 😃 >
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