There's nothing special about the loop() method, it is mostly a convenience
feature. You may call IOIO APIs from any thread including the UI thread
(which includes all sorts of GUI listeners).
The code you posted on stackoverflow doesn't have anything that's related
to IOIO on it, so I don't think you'd get much help there. I recommend you
to make a copy of your problematic app, trim it down to the bare minimum
that illustrates the problem and then post it here.

On Wed, Mar 11, 2015 at 11:48 AM, Vincent Nadon <[email protected]
> wrote:

> I am having the following problem :
> http://stackoverflow.com/questions/28989176/android-app-stops-i2c-bluetooth-communication-ioio
>
> and I think it's because all my code to call the twi.WriteReadAsync is
> outside the loop() function.
>
> Le mercredi 11 mars 2015 18:55:55 UTC+1, Vincent Nadon a écrit :
>
>> How does the Android IOIO App loop() function work? Is there a way to
>> create functions in the Looper class which are called inside this loop()
>> according to a listener on a Button or a Spinner? This way it would
>> simplify my code since I need to send a lot of twi commands in the loop()
>> based on the user input in my Android UI Menu.
>>
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