> After trying several combinations, I found one that correctly brings a
> frame from scratchpad to the background frame:
> In Lua console: _:screen_of():mx_current():current():current():attach(_sub)
> In a key binding: kpress(META.."Shift+k",
> "_:screen_of():mx_current():current():current():attach(_)"),
>
There may or may not be a WGroupWS layer present between a WScreen and a
WTiling, making this sort of maneuver even more difficult. If you are over a
floating workspace, or you created a tiling workspace with the following
command, your way of attaching to it will fail:
_:screen_of:attach_new{type="WTiling"}
I have been using this function to do what you are trying to do. (Though
someone else might anticipate further cases where mine also fails, like a
WClientWin attached (unframed) to a WGroupWS.)
function send_to_or_from_sp(cwin, jumpto)
local sp=ioncore.lookup_region("*scratchpad*", "WFrame")
if cwin:parent()==sp then
local scr=cwin:screen_of()
local destws=scr:mx_current()
local destwstype=obj_typename(destws)
if destwstype=="WTiling" then
destws:current():attach(cwin)
elseif destwstype=="WGroupWS" and
obj_typename(destws:current())=="WTiling" then
destws:current():current():attach(cwin)
elseif destwstype=="WGroupWS" then
destws:attach_framed(cwin)
end
mod_sp.set_shown_on(scr, 'unset')
else
sp:attach(cwin)
end
if jumpto then
cwin:goto()
end
end
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