Michael Menegakis schrieb:
> On Wed, Mar 10, 2010 at 11:32 PM, Joerg Dietrich
> <dietrich_jo...@t-online.de> wrote:
>> Matt Turner schrieb:
>>> On Wed, Mar 10, 2010 at 4:13 PM, Joerg Dietrich
>>> <dietrich_jo...@t-online.de> wrote:
>>>> I beg to differ. Maybe a bit redundant but not irrelevant.
>>>> Zack wrote about the problems of publishing on the PS3.
>>>> But this is a Sony-problem not a GPL-problem.
>>>> The tone of this discussion was that some poor
>>>> Free Software developers got shafted by these
>>>> bad bad Nexiuz guys. But as long as they obey the rules of the GPL
>>>> they have every right to do so. Or they ask
>>>> every contributor to transfer their copyrights.
>>> Yes, but apparently they did not do this.
>>>
>>> If contributing to a GNU project (eg, gcc, glibc) you have to
>>> physically sign a copyright assignment form and mail it to the FSF
>>> offices. Clearly contributors did not do that in the case of Nexuiz.
>>> See Mathieu Olivier's response in both this thread and the top of page
>>> 7 in the Nexuiz Forum thread.
>>> (http://www.alientrap.org/forum/viewtopic.php?f=23&t=6043&start=180)
>>>
>>>> You for example where asking if these guys
>>>> licensed the engine from idsoftware.
>>>> If they use the GPLed version of the engine
>>>> they have a license from idsoftware as stated in the GPL.
>>>> Just because a software is GPL doesn't mean
>>>> I can't try to earn some money with it.
>>> I'm not claiming otherwise. Too bad they took a bunch of code from
>>> independent developers whose copyrights they do not hold.
>>>
>>> Matt
>> On this I am 100% with you. As long as they do not
>> own the copyright (by official transfer) they can not
>> distribute the game as closed source.
> 
> I don't understand you guys. Why can't they make a console game that
> has a tar of the source in the cd?

They can! The GPL allows this (the whole point of my posts).
But Sony doesn't allow Free Software games on the PS3.
So they want to make it closed source without asking
the developers who contributed code.

Joerg
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