Hello Mark, Is that made with the same demo or a human hand? Actually, depending on how demos work, that might not test anything either.
- EJ On Wed, Mar 10, 2010 at 4:35 AM, Mark R <[email protected]> wrote: > I was wondering if anybody knew what causes the differences in physics > demonstrated in this video: > http://www.youtube.com/watch?v=Tx8RYWgl2LI > > I as well as a few others tried to determine why this happens but up to > now haven't been able to. Anybody have any ideas why that jump is > possible in ioquake3 and not in quake3.exe? > _______________________________________________ > ioquake3 mailing list > [email protected] > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > By sending this message I agree to love ioquake3 and libsdl. > _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
