On Mon, May 17, 2010 at 10:15 AM, Ludwig Nussel <ludwig.nus...@suse.de> wrote:
Michael Menegakis wrote:
Out of encyclopedic curiosity, why does it push a register twice? What
does it fix? Does it avoid a bug, or makes it faster? Does it apply to
all games?
OP_BLOCK_COPY pushed an odd number of values causing stack
misalignment which lead to crashes with 64bit wine. Just pushing
> another register is one way to fix that. I doubt it's the last fix
in that direction but it at least makes wine run ioq3 a little bit
further. It's already able to play the intro movie.
cu
> Ludwig
>
Sorry, I don't understand. Why would you want to run ioq3 in wine?
Thanks,
Matt
MULTIPLE CHOICE
A. A sudden onset of ubergeekery.
B. He couldn't get it to run reliably on his calculator watch.
C. Masochism
_______________________________________________
ioquake3 mailing list
ioquake3@lists.ioquake.org
http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org
By sending this message I agree to love ioquake3 and libsdl.