On Fri, Apr 20, 2012 at 2:10 AM, Adam Gibson <[email protected]> wrote: > Hi All, > > FYI - I have added a page on the wiki linking to a number academic > articles and papers covering the Quake3 & ioQuake3 engines. Many of > them give an overview of how the engine is organised and operated, > others show applications of ioQuake3 to other disciplines. > > See: http://wiki.ioquake3.org/Academic_Articles > > Not every one of these is a goldmine, but it may assist new-comers > when trying to wrap their heads around the engine, and how it works. > > Also the wiki page could probably do with some re-organisation. > > Regards, > > Adam
That's cool. Thanks for doing this. I don't see any papers about ray tracing though, and I know for a fact that a guy used ioQuake3 a few years ago for a paper (thesis/dissertation?) on ray tracing. I think someone posted a video as well. If you can find these things, they'd be nice additions. Matt _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
