I know that iPhone doesn't directly support drag and drop, but I'm hoping that some smart developer out there has done a simulated drag/ drop routine.
What I have is a game where icons need to be dragged into table areas. I know I can do it via clicking once on the icon and then clicking in the area, but that looks lame. I'm wondering if I can do something like 'onclick="ckIcon(1,'one')"' then in ckIcon test for 'onmouseup="moveIcon(2,'one')"'. Ideally I think I could do it if I could test for 'while onmousedown', and whiile mousedown draw the icon wherever mousedown. Does this make sense? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en -~----------~----~----~----~------~----~------~--~---
