Ok hopefully someone can help me with this question, thanks to Luke I
can determine which direction the user is going. What I have happening
is based on which direction the user is swiping, I swap a sequential
number of images either positively or negatively. The thing is it is
very choppy in that it may do 1 or 2 images then stop swapping them
until I release my finger then it will skip a whole bunch of images
and go to the last counted.
The script just swaps out the src of the image on screen with a array
of all images:
function touchMove(event)
{
currentX = event.touches[0].pageX;
pixelsMovedX = currentX - startX;
console.log("current X: " + currentX + " Amount of pixels moved:
" + pixelsMovedX);
if(pixelsMovedX > 0)
{
counter++;
} else {
counter--;
}
if(counter > 23)
{
counter = 0;
}
if(counter == -1)
{
counter = 23;
}
document.getElementById(imgName).src = images[counter];
console.log(counter);
}
Is there a way to smoothly swap through the images so it seems
seamless?
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