Ok hopefully someone can help me with this question, thanks to Luke I
can determine which direction the user is going. What I have happening
is based on which direction the user is swiping, I swap a sequential
number of images either positively or negatively. The thing is it is
very choppy in that it may do 1 or 2 images then stop swapping them
until I release my finger then it will skip a whole bunch of images
and go to the last counted.

The script just swaps out the src of the image on screen with a array
of all images:

function touchMove(event)
{
     currentX = event.touches[0].pageX;
     pixelsMovedX = currentX - startX;
     console.log("current X: " + currentX + " Amount of pixels moved:
" + pixelsMovedX);

     if(pixelsMovedX > 0)
     {
        counter++;
     } else {
        counter--;
     }
     if(counter > 23)
     {
        counter = 0;
     }
     if(counter == -1)
     {
        counter = 23;
     }
     document.getElementById(imgName).src = images[counter];
     console.log(counter);
}

Is there a way to smoothly swap through the images so it seems
seamless?

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