seams like you are not disposing all of your objects. it seams like you are filling up the memory without knowing and dont dispose the object, then you keep creating objects until you run out of memory space that hold your app and for that iPhone just kill your application for a safe security measure.
try to see your garbage collection, use Instruments and run your application for the same 1 hour and a half and record all your moves, check if you start to a have a peek in the memory consuming and narrow down the function, then change it according. hope it helps. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "iPhoneWebDev" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/iphonewebdev?hl=en -~----------~----~----~----~------~----~------~--~---
