Hi,

This is a Web dev list, so i don't think you gonna get the best help for some 
native dev questions like that... I'd rather go on a game dev list.

But perhaps someone knows...

R.

On 14 déc. 2010, at 05:30, Bobmc <[email protected]> wrote:

> Im basically new and starting iPhone game development and I want to
> create 3D games for the platform, I had a look around and it doesn't
> seems to have much choice if you want a pure 3D oriented game engine
> that provide you physic etc...
> 
> While Googling I come up with 2 solutions:
> 
> Unity (unity3d.com), which seems to be somewhat restricted to
> scripting and while testing I saw the even a simple build is like
> 28meg... Look to me that the basic version doesn't get you nowhere as
> most of the features to optimize your Apps. comes with the full
> version... and you still need a flash screen.
> 
> SIO2 (sio2interactive.com), they seems to just release a new version
> that seems pretty good, they seems to use C++ for coding which is
> great and have a blender integration. Executable size is like 2meg
> which seems to me unbelievable for the features they provide, and you
> can also get the source, and from my tests it run pretty fast too.
> 
> Anyway, my question is what does people are using out there?
> 
> Unity seems to be the popular choice for "easy" game creation, but
> SIO2 seems to be more expandable to me (am I right to think that?).
> 
> and finally what are you guys would recommend me (basically iPhone 3D
> newbie) to use based on your experience?
> 
> ps: I have experience in C++ and basic knowledge in OpenGL (desktop).
> 
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