Everything works great Made a little c# loader app to hide all of the require and include statements. Orion Edwards wrote: > ... and constructors are always def initialize, not def ClassName There is a problem in the fact that Xna has a function that is called every time the graphics device is lost(ex:alt+tab) and then returned witch is called Initialize() this function is basically responsible for initializing the main GraphisDevice object. Is there a way to call this function? -- Posted via http://www.ruby-forum.com/. _______________________________________________ Ironruby-core mailing list Ironruby-core@rubyforge.org http://rubyforge.org/mailman/listinfo/ironruby-core
- [Ironruby-core] Xna+IronRuby+RubyNewb=headache Gabriel Rotar
- Re: [Ironruby-core] Xna+IronRuby+RubyNewb=headache Orion Edwards
- Re: [Ironruby-core] Xna+IronRuby+RubyNewb=headac... Gabriel Rotar
- Re: [Ironruby-core] Xna+IronRuby+RubyNewb=he... Gabriel Rotar
- Re: [Ironruby-core] Xna+IronRuby+RubyNew... Curt Hagenlocher
- Re: [Ironruby-core] Xna+IronRuby+Ru... Orion Edwards
- Re: [Ironruby-core] Xna+IronRub... Curt Hagenlocher
- Re: [Ironruby-core] Xna+IronRuby+Ru... Gabriel Rotar
- Re: [Ironruby-core] Xna+IronRub... Curt Hagenlocher
- Re: [Ironruby-core] Xna+Iro... Tomas Matousek
- Re: [Ironruby-core] Xna+Iro... Gabriel Rotar
- Re: [Ironruby-core] Xna+Iro... Gabriel Rotar
- Re: [Ironruby-core] Xna+Iro... Curt Hagenlocher
- Re: [Ironruby-core] Xna+Iro... Gabriel Rotar