Right, you might need method names containing "!" and "?" characters or 
operator method names like "===" etc. The constants are also easier to setup in 
a library that's using the initializers. The initializers are no magic though. 
The generated initializer for a given library is invoked by load_assembly 
method in file.rb that you require to load the library. For example, 
enumerator.rb:

load_assembly 'IronRuby.Libraries', 'IronRuby.StandardLibrary.Enumerator'

RubyMethod/RubyClass/RubyConstant/... attributes declare what the generated 
initializers should do. They are not used at runtime. You can write your custom 
code that builds Ruby classes and registers them to the runtime using APIs on 
RubyModule/RubyContext. You could then invoke the code from your_lib.rb file 
that you require to load your library.

Tomas

From: ironruby-core-boun...@rubyforge.org 
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Shri Borde
Sent: Sunday, October 11, 2009 12:44 PM
To: ironruby-core@rubyforge.org
Subject: Re: [Ironruby-core] IronRuby C# Extensions

Tomas, assuming you wanted your library to be C# code only for whatever reason, 
wouldn't you need to use RubyModuleAttribute etc for various reasons (other 
than performance) to make the library look really Ruby-friendly and also be 
multi-ScriptRuntime-aware? For example, if you wanted a class constant, you 
couldn't just declare a C# "const" variable as that would be appdomain-wide and 
also read-only. So you have to tag it with "RubyContantAttribute", right?

From: ironruby-core-boun...@rubyforge.org 
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Tomas Matousek
Sent: Sunday, October 11, 2009 11:48 AM
To: ironruby-core@rubyforge.org
Subject: Re: [Ironruby-core] IronRuby C# Extensions

Ideally Reflection would be fast and we wouldn't need any workarounds to load 
built-ins fast. But that's not the case, so we use initializers.

As for the scenarios you mentioned:
1. Porting Ruby native extensions
Why not to write them in Ruby with calls to .NET Framework assemblies? Is there 
anything that makes this difficult?

2. Create an IronRuby library in C# in order to improve performance of a 
certain operation
Couldn't you write the parts whose perf matter in C# code that doesn't have all 
the Ruby bells and whistles and keep your library written in Ruby?

Tomas

From: ironruby-core-boun...@rubyforge.org 
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Shay Friedman
Sent: Sunday, October 11, 2009 10:26 AM
To: ironruby-core@rubyforge.org
Subject: Re: [Ironruby-core] IronRuby C# Extensions

By the way, if we're at the subject... Ivan does have a point there, but why 
were the standard libraries written this way?

Thanks,
Shay.
On Sun, Oct 11, 2009 at 7:19 PM, Shay Friedman 
<shay.fried...@gmail.com<mailto:shay.fried...@gmail.com>> wrote:
Right, but this way you have more control on the "translation" of your Dll to 
IronRuby.

Shay.

On Sun, Oct 11, 2009 at 7:14 PM, Ivan Porto Carrero 
<i...@flanders.co.nz<mailto:i...@flanders.co.nz>> wrote:
But wouldn't you be able to accomplish these scenarios just by requiring a C# 
built dll?

---
Met vriendelijke groeten - Best regards - Salutations
Ivan Porto Carrero
Blog: http://flanders.co.nz
Twitter: http://twitter.com/casualjim
Author of IronRuby in Action (http://manning.com/carrero)
On Sun, Oct 11, 2009 at 7:03 PM, Shay Friedman 
<shay.fried...@gmail.com<mailto:shay.fried...@gmail.com>> wrote:
2 samples I can think of -
1. Porting Ruby native extensions
2. Create an IronRuby library in C# in order to improve performance of a 
certain operation

Shay.

On Sun, Oct 11, 2009 at 6:57 PM, Ivan Porto Carrero 
<i...@flanders.co.nz<mailto:i...@flanders.co.nz>> wrote:
Just require an assembly should work just as well I guess.

When would you need to use the RubyClass etc attributes and the initializer? 
What is the added value of those?
---
Met vriendelijke groeten - Best regards - Salutations
Ivan Porto Carrero
Blog: http://flanders.co.nz
Twitter: http://twitter.com/casualjim
Author of IronRuby in Action (http://manning.com/carrero)

On Sun, Oct 11, 2009 at 6:51 PM, Shay Friedman 
<shay.fried...@gmail.com<mailto:shay.fried...@gmail.com>> wrote:
Is it possible to consider allowing to load extensions without the need of a 
library initializer? (another argument in the load_assembly method for example)
Currently, the library initializer makes the whole thing much more 
complicated...

Thanks,
Shay.

On Sun, Oct 11, 2009 at 6:27 PM, Tomas Matousek 
<tomas.matou...@microsoft.com<mailto:tomas.matou...@microsoft.com>> wrote:
Basically to avoid reflection when loading the classes and modules.

Tomas

-----Original Message-----
From: 
ironruby-core-boun...@rubyforge.org<mailto:ironruby-core-boun...@rubyforge.org> 
[mailto:ironruby-core-boun...@rubyforge.org<mailto:ironruby-core-boun...@rubyforge.org>]
 On Behalf Of Shay Friedman
Sent: Sunday, October 11, 2009 9:14 AM
To: ironruby-core@rubyforge.org<mailto:ironruby-core@rubyforge.org>
Subject: Re: [Ironruby-core] IronRuby C# Extensions

I found out I needed an initializer...

I have a question - why do we need initializers if we define everything on the 
attributes?

Thanks,
Shay.
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Follow me: http://twitter.com/ironshay

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--------------------------------------------------
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Author of IronRuby Unleashed
http://www.IronShay.com
Follow me: http://twitter.com/ironshay



--
--------------------------------------------------
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Author of IronRuby Unleashed
http://www.IronShay.com
Follow me: http://twitter.com/ironshay
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