Wow, that was quick!  Thanks Tomas.

If by Ruby native you mean mostly implemented in Ruby, then no.

I mentioned the Ruby snippets just for clarification.  If I understand
correctly, SetClassVariable has the same semantics as declaring what Ruby
would call a class variable, as in @@some_var.  @@some_var would be visible
to the whole class hierarchy, so `FancyGraphics < Graphics; end` would share
the same @@some_var instance - which is _not_ what I'd like.

Just curious how that might work using the IR APIs.


I assume the second question made sense. If not, let me know.


Cheers,

Charles

-----Original Message-----
From: ironruby-core-boun...@rubyforge.org
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Tomas Matousek
Sent: Tuesday, July 06, 2010 1:17 AM
To: ironruby-core@rubyforge.org
Subject: Re: [Ironruby-core] Setting and initializing instance variables on
RubyClasses

What is your overall goal? Are you implementing a Ruby native library? 

Tomas

-----Original Message-----
From: ironruby-core-boun...@rubyforge.org
[mailto:ironruby-core-boun...@rubyforge.org] On Behalf Of Charles Strahan
Sent: Monday, July 05, 2010 10:59 PM
To: ironruby-core@rubyforge.org
Subject: [Ironruby-core] Setting and initializing instance variables on
RubyClasses

Hello,

How can I go about setting an instance variable on a RubyClass?

Here's some code for context:

    [RubyClass("Graphics")]
    public class Graphics
    {
        [RubyMethod("frame_rate", RubyMethodAttributes.PublicSingleton)]
        public static int GetFrameRate(RubyClass self)
        {
            // What goes here?
            // I could use self.TryGetClassVariable, but that's a *class*
variable, correct?
            // I want to achieve the same thing as "return @frame_rate",
            // not "return @@frame_rate"
        }

        [RubyMethod("frame_rate=", RubyMethodAttributes.PublicSingleton)]
        public static void SetFrameRate(RubyClass self, int frameRate)
        {
            // Same thing here. I could do this:
            // self.SetClassVariable("frame_rate", frameRate);
            // but I want to achieve the same as this:
            // @frame_rate = frame_rate
        }
    }


Another option *just* dawned on me; how about these two:
self.Context.SetInstanceVariable(self, "frame_rate", frameRate);
self.Context.TryGetInstanceVariable(self, "frame_rate", out frameRate);

Is that what I'm looking for?


One more question:  is there a way to get the library initializer to invoke
a callback so that I may perform some initialization for the RubyClass
itself?  In the case above, I'd like to initialize the frame_rate when the
RubyClass is created.  As an example:

class Graphics
  attr_accessor :frame_rate
  frame_rate = 40
end
...
Graphics.frame_rate = something_else


I'd like that "frame_rate = 40" to happen when the assembly is loaded by the
IronRuby runtime, if possible.  I'm sure I could type that into my
auto-generated LibraryInitializer, but I'd rather do this declaratively,
perhaps using Attributes (like RubyMethod and RubyClass, etc).


Thanks,
-Charles

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