Copilot commented on code in PR #3860:
URL: https://github.com/apache/avro/pull/3860#discussion_r3567131541
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lang/csharp/src/apache/main/Generic/GenericReader.cs:
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@@ -501,6 +533,164 @@ protected virtual object ReadMap(object reuse, MapSchema
writerSchema, Schema re
return result;
}
+ /// <summary>
+ /// Minimum number of bytes a single value of the given schema can
occupy
+ /// on the wire. Used to reject an array/map block count that could
not be
+ /// backed by the bytes remaining. A type that encodes to zero bytes
+ /// returns 0 (not only <c>null</c>, but also composites that encode to
+ /// nothing, e.g. a record whose fields are all zero-byte), which
disables
+ /// the bytes-remaining check for it (so an array of such elements is
not
+ /// falsely rejected; they are instead bounded by the zero-byte item
cap).
+ /// A depth limit breaks self-referencing schemas.
+ /// </summary>
+ private static int MinBytesPerElement(Schema schema, int depth = 0)
+ {
+ if (schema == null)
+ {
+ return 0;
+ }
+
+ switch (schema.Tag)
+ {
+ case Schema.Type.Null:
+ return 0;
+ case Schema.Type.Float:
+ return 4;
+ case Schema.Type.Double:
+ return 8;
+ case Schema.Type.Fixed:
+ return ((FixedSchema)schema).Size;
+ case Schema.Type.Record:
+ case Schema.Type.Error:
+ if (depth > 64)
+ {
+ // A cyclic or pathologically deep record. Return 1
(not
+ // 0) so the collection check stays enabled; a valid
+ // recursive value always encodes to >= 1 byte. The
depth
+ // guard is applied only here, so zero-byte leaf types
+ // such as null still return 0 regardless of depth.
+ return 1;
+ }
+
+ // Accumulate in a long and clamp so a deeply nested schema
+ // cannot overflow int into a value <= 0, which would
disable
+ // the collection check.
+ long total = 0;
+ foreach (Field f in (RecordSchema)schema)
+ {
+ total += MinBytesPerElement(f.Schema, depth + 1);
+ if (total >= int.MaxValue)
+ {
+ return int.MaxValue;
+ }
+ }
+
+ return (int)total;
+ default:
+ // boolean, int, long, bytes, string, enum, union, array,
map:
+ // all encode to at least one byte.
+ return 1;
+ }
+ }
+
+ // Collection allocation limits, guarding against a block-count DoS.
Both
+ // default to the same values as the other Avro SDKs and can be
overridden
+ // (to a single value capping both) via the AVRO_MAX_COLLECTION_ITEMS
+ // environment variable.
+ private static readonly long MaxCollectionItems =
ReadCollectionLimit(10_000_000L);
+
+ // The largest array the runtime can allocate. Mirrors
+ // BinaryDecoder.MaxDotNetArrayLength: the default reader grows its
backing
+ // array via Array.Resize, which throws
(OutOfMemoryException/OverflowException)
+ // above this length rather than a deterministic AvroException.
+#if NETSTANDARD2_0
+ private const int MaxDotNetArrayLength = 0x3FFFFFFF;
+#else
+ private const int MaxDotNetArrayLength = 0x7FFFFFC7;
+#endif
+
+ // The structural cap is additionally clamped to the runtime's maximum
+ // array length: the callers cast the (cumulative) block count to int
to
+ // size .NET collections, and a limit above the max array length (e.g.
from
+ // a large env override, or int.MaxValue itself) would let a collection
+ // that passes EnsureCollectionAvailable still fault inside
Array.Resize
+ // instead of failing deterministically.
+ private static readonly long MaxCollectionStructural =
+ Math.Min(ReadCollectionLimit(2147483639L), MaxDotNetArrayLength);
+
+ // Upper bound on how many elements the backing array is grown by in a
+ // single step while decoding. The array still grows to hold every
element
+ // actually read; this only avoids resizing to the full (possibly
+ // attacker-declared) block count up front, before any element is read.
+ // That matters most for non-seekable streams, where the
bytes-available
+ // check cannot bound the declared count, so a single Array.Resize to
the
+ // block count could allocate a huge array before the truncated stream
is
+ // detected.
+ private const int MaxCollectionPrealloc = 1024;
+
+ private static long ReadCollectionLimit(long defaultValue)
+ {
+ string env =
Environment.GetEnvironmentVariable("AVRO_MAX_COLLECTION_ITEMS");
+ if (!string.IsNullOrEmpty(env) && long.TryParse(env, out long
value) && value >= 0)
+ {
+ return value;
+ }
+
+ return defaultValue;
+ }
+
+ /// <summary>
+ /// Rejects a collection (array or map) block that could drive an
unbounded
+ /// allocation, before allocating for it. A block whose declared
element
+ /// count could not be backed by the bytes actually remaining is
rejected;
+ /// zero-byte element blocks (where the bytes-remaining check does not
+ /// apply) are bounded by a cumulative item cap; and every collection
is
+ /// bounded by a structural cap. Returns the running total across
blocks.
+ /// </summary>
+ private static long EnsureCollectionAvailable(Decoder d, long total,
long count, long minBytesPerElement)
+ {
+ // A negative count is corrupt/malicious data (it can also arise
from
+ // long.MinValue overflow when negating a negative block count),
and
+ // the callers cast the block count to int; reject it explicitly.
+ if (count < 0)
+ {
+ throw new AvroException($"Invalid negative collection block
count: {count}");
+ }
+
+ total += count;
Review Comment:
`total += count` can overflow `long` in unchecked arithmetic when a
collection is split across blocks (e.g., first block count=1, next block
count=long.MaxValue). That overflow can wrap `total` negative and bypass both
the structural cap and the zero-byte item cap, allowing an oversized block
count to reach the later `(int)` cast and potentially corrupt decoding / bypass
allocation limits. Use checked addition or a pre-add bound check to guarantee
overflow is rejected deterministically.
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