iemejia commented on code in PR #3860:
URL: https://github.com/apache/avro/pull/3860#discussion_r3567435614


##########
lang/csharp/src/apache/main/Generic/GenericReader.cs:
##########
@@ -404,11 +404,49 @@ protected virtual object ReadArray(object reuse, 
ArraySchema writerSchema, Schem
             ArraySchema rs = (ArraySchema)readerSchema;
             object result = CreateArray(reuse, rs);
             int i = 0;
-            for (int n = (int)d.ReadArrayStart(); n != 0; n = 
(int)d.ReadArrayNext())
+            long minBytes = MinBytesPerElement(writerSchema.ItemSchema);
+            long total = 0;
+            for (long nl = d.ReadArrayStart(); nl != 0; nl = d.ReadArrayNext())
             {
-                if (GetArraySize(result) < (i + n)) ResizeArray(ref result, i 
+ n);
+                // Reject a block whose element count could not be backed by 
the
+                // bytes remaining (or, for zero-byte elements, that exceeds 
the
+                // item cap) before allocating for it. Checked on the raw long,
+                // which also avoids the int cast below overflowing.
+                total = EnsureCollectionAvailable(d, total, nl, minBytes);
+                int n = (int)nl;
+                // Preallocate only a bounded amount up front, then grow on 
demand
+                // below. On a non-seekable stream EnsureCollectionAvailable 
cannot
+                // bound the count, so resizing straight to i+n could allocate 
a
+                // huge array before any element is read; a truncated stream 
instead
+                // fails within Read() after a bounded growth. Blocks no 
larger than
+                // the cap keep the original single-resize fast path.
+                int prealloc = i + Math.Min(n, MaxCollectionPrealloc);
+                if (GetArraySize(result) < prealloc) ResizeArray(ref result, 
prealloc);

Review Comment:
   Fixed — prealloc is now computed in long and clamped to 
MaxCollectionStructural before the int cast, so a large i near the cap can't 
overflow the sum.



##########
lang/csharp/src/apache/main/Generic/GenericReader.cs:
##########
@@ -501,6 +544,166 @@ protected virtual object ReadMap(object reuse, MapSchema 
writerSchema, Schema re
             return result;
         }
 
+        /// <summary>
+        /// Minimum number of bytes a single value of the given schema can 
occupy
+        /// on the wire. Used to reject an array/map block count that could 
not be
+        /// backed by the bytes remaining. A type that encodes to zero bytes
+        /// returns 0 (not only <c>null</c>, but also composites that encode to
+        /// nothing, e.g. a record whose fields are all zero-byte), which 
disables
+        /// the bytes-remaining check for it (so an array of such elements is 
not
+        /// falsely rejected; they are instead bounded by the zero-byte item 
cap).
+        /// A depth limit breaks self-referencing schemas.
+        /// </summary>
+        private static int MinBytesPerElement(Schema schema, int depth = 0)
+        {
+            if (schema == null)
+            {
+                return 0;
+            }
+
+            switch (schema.Tag)
+            {
+                case Schema.Type.Null:
+                    return 0;
+                case Schema.Type.Float:
+                    return 4;
+                case Schema.Type.Double:
+                    return 8;
+                case Schema.Type.Fixed:
+                    return ((FixedSchema)schema).Size;
+                case Schema.Type.Record:
+                case Schema.Type.Error:
+                    if (depth > 64)
+                    {
+                        // A cyclic or pathologically deep record. Return 1 
(not
+                        // 0) so the collection check stays enabled; a valid
+                        // recursive value always encodes to >= 1 byte. The 
depth
+                        // guard is applied only here, so zero-byte leaf types
+                        // such as null still return 0 regardless of depth.
+                        return 1;
+                    }
+
+                    // Accumulate in a long and clamp so a deeply nested schema
+                    // cannot overflow int into a value <= 0, which would 
disable
+                    // the collection check.
+                    long total = 0;
+                    foreach (Field f in (RecordSchema)schema)
+                    {
+                        total += MinBytesPerElement(f.Schema, depth + 1);
+                        if (total >= int.MaxValue)
+                        {
+                            return int.MaxValue;
+                        }
+                    }
+
+                    return (int)total;
+                default:
+                    // boolean, int, long, bytes, string, enum, union, array, 
map:
+                    // all encode to at least one byte.
+                    return 1;
+            }
+        }
+
+        // Collection allocation limits, guarding against a block-count DoS. 
Both
+        // default to the same values as the other Avro SDKs and can be 
overridden
+        // (to a single value capping both) via the AVRO_MAX_COLLECTION_ITEMS
+        // environment variable.
+        private static readonly long MaxCollectionItems = 
ReadCollectionLimit(10_000_000L);
+
+        // The largest array the runtime can allocate. Mirrors
+        // BinaryDecoder.MaxDotNetArrayLength: the default reader grows its 
backing
+        // array via Array.Resize, which throws 
(OutOfMemoryException/OverflowException)
+        // above this length rather than a deterministic AvroException.
+#if NETSTANDARD2_0
+        private const int MaxDotNetArrayLength = 0x3FFFFFFF;
+#else
+        private const int MaxDotNetArrayLength = 0x7FFFFFC7;
+#endif
+
+        // The structural cap is additionally clamped to the runtime's maximum
+        // array length: the callers cast the (cumulative) block count to int 
to
+        // size .NET collections, and a limit above the max array length (e.g. 
from
+        // a large env override, or int.MaxValue itself) would let a collection
+        // that passes EnsureCollectionAvailable still fault inside 
Array.Resize
+        // instead of failing deterministically.
+        private static readonly long MaxCollectionStructural =
+            Math.Min(ReadCollectionLimit(2147483639L), MaxDotNetArrayLength);
+
+        // Upper bound on how many elements the backing array is grown by in a
+        // single step while decoding. The array still grows to hold every 
element
+        // actually read; this only avoids resizing to the full (possibly
+        // attacker-declared) block count up front, before any element is read.
+        // That matters most for non-seekable streams, where the 
bytes-available
+        // check cannot bound the declared count, so a single Array.Resize to 
the
+        // block count could allocate a huge array before the truncated stream 
is
+        // detected.
+        private const int MaxCollectionPrealloc = 1024;
+
+        private static long ReadCollectionLimit(long defaultValue)
+        {
+            string env = 
Environment.GetEnvironmentVariable("AVRO_MAX_COLLECTION_ITEMS");
+            if (!string.IsNullOrEmpty(env) && long.TryParse(env, out long 
value) && value >= 0)
+            {
+                return value;
+            }
+
+            return defaultValue;
+        }
+
+        /// <summary>
+        /// Rejects a collection (array or map) block that could drive an 
unbounded
+        /// allocation, before allocating for it. A block whose declared 
element
+        /// count could not be backed by the bytes actually remaining is 
rejected;
+        /// zero-byte element blocks (where the bytes-remaining check does not
+        /// apply) are bounded by a cumulative item cap; and every collection 
is
+        /// bounded by a structural cap. Returns the running total across 
blocks.
+        /// </summary>
+        private static long EnsureCollectionAvailable(Decoder d, long total, 
long count, long minBytesPerElement)
+        {
+            // A negative count is corrupt/malicious data (it can also arise 
from
+            // long.MinValue overflow when negating a negative block count), 
and
+            // the callers cast the block count to int; reject it explicitly.
+            if (count < 0)
+            {
+                throw new AvroException($"Invalid negative collection block 
count: {count}");
+            }
+
+            // Reject before adding so an oversized block count cannot overflow
+            // `total` (wrapping it negative and bypassing the caps below). The
+            // running total is always <= MaxCollectionStructural on entry (the
+            // invariant this method maintains) and count >= 0, so the 
subtraction
+            // cannot underflow or overflow.
+            if (count > MaxCollectionStructural - total)
+            {
+                throw new AvroException(
+                    $"Collection block count {count} exceeds the maximum 
allowed size of {MaxCollectionStructural}");

Review Comment:
   Fixed — the message now reads 'Collection size {total} + {count} exceeds 
...' to reflect that the guard fires on the cumulative total, not the block 
count alone.



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