mridulm commented on code in PR #3239:
URL: https://github.com/apache/celeborn/pull/3239#discussion_r2069077363
##########
common/src/main/java/org/apache/celeborn/common/network/server/TransportChannelHandler.java:
##########
@@ -152,8 +153,18 @@ public void channelInactive(ChannelHandlerContext ctx)
throws Exception {
@Override
public void channelRead(ChannelHandlerContext ctx, Object request) throws
Exception {
- if (request instanceof RequestMessage && !(request instanceof Heartbeat)) {
- requestHandler.handle((RequestMessage) request);
+ if (request instanceof RequestMessage) {
+ if (request instanceof Heartbeat) {
+ logger.debug("Received heartbeat from {}.",
NettyUtils.getRemoteAddress(ctx.channel()));
+ if (!enableHeartbeat) {
+ // Which disables heartbeat should send heartbeat for processing
heartbeat to avoid
+ // reading idleness of which enables heartbeat.
Review Comment:
This is a bit confusing.
Perhaps something like this ?
```suggestion
// When heartbeat is disabled, we should still response to a
heartbeat if peer has
// heartbeat enabled - to present reading idleness
```
##########
common/src/main/java/org/apache/celeborn/common/network/server/TransportChannelHandler.java:
##########
@@ -152,8 +153,18 @@ public void channelInactive(ChannelHandlerContext ctx)
throws Exception {
@Override
public void channelRead(ChannelHandlerContext ctx, Object request) throws
Exception {
- if (request instanceof RequestMessage && !(request instanceof Heartbeat)) {
- requestHandler.handle((RequestMessage) request);
+ if (request instanceof RequestMessage) {
+ if (request instanceof Heartbeat) {
+ logger.debug("Received heartbeat from {}.",
NettyUtils.getRemoteAddress(ctx.channel()));
+ if (!enableHeartbeat) {
+ // Which disables heartbeat should send heartbeat for processing
heartbeat to avoid
+ // reading idleness of which enables heartbeat.
+ requestHandler.processHeartbeat();
Review Comment:
`processHeartbeat` always results in sending a `Heartbeat` as response (not
`HeartbeatResponse`).
Are we sure this does not result in both sides constantly sending
Heartbeat's to each other ?
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