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https://issues.apache.org/jira/browse/GEOMETRY-92?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17098951#comment-17098951
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Matt Juntunen commented on GEOMETRY-92:
---------------------------------------

[~erans], I've implemented the changes we discussed and added them to my PR. 
Here are a few notes:
 * All references to subhyperplanes, sublines, subplanes, etc have been 
(hopefully!) removed and replaced with the appropriate name using the 
"hyperplane subset" naming convention. I noticed that this made some of the 
documentation slightly more awkward to read but it is at least clearer.
 * I ended up using a single factory class per space/dimension for hyperplanes 
and hyperplane-convex-subsets. It just seemed cleaner that way. Here are some 
examples:
{code:java}
Line line = Lines.fromPoints(a, b, precision);
Segment seg = Lines.segmentFromPoints(a, b, precision);
Line3D line3 = Lines3D.fromPoint(c, d, precision);
Ray3D ray3 = Lines3D.rayFromPointAndDirection(c, Vector3D.Unit.PLUS_X, 
precision);
{code}
 * I created a {{lines}} package under {{euclidean.threed}} to contain all of 
the line classes.
 * I removed the spanning subset classes from the public API completely since 
they didn't seem necessary. For example, there is a package-private class in 
Euclidean 2D named {{LineSpanningSubset}} but it is only referenced in the 
public API through its base class, {{LineConvexSubset}}.
 * I removed the 1D hyperplane subset classes from the public API since they 
are only useful internally; there are no subspaces of 1D space.


There are a couple more things I'd like to do before calling this ready to 
merge:
1. Remove the {{AbstractEmbeddingHyperplaneSubset}} class in favor of the new 
{{RegionEmbedding}} interface. This will be cleaner since all public API 
methods would then be defined in interfaces.
2. Create a {{LinePath}} base class for {{Polyline}} since our current usage of 
{{Polyline}} is also not technically correct: we allow the elements of the 
polyline to be infinite, whereas all definitions of this term restrict the 
elements to be line segments. So, I'm thinking we create a {{LinePath}} base 
class where the path elements are allowed to be infinite and have {{Polyline}} 
extend it, with the additional requirement that all elements are line segments.
3. Create a {{euclidean.twod.paths}} package to contain the line path classes.

WDYT?

> Segment is not mathematically correct
> -------------------------------------
>
>                 Key: GEOMETRY-92
>                 URL: https://issues.apache.org/jira/browse/GEOMETRY-92
>             Project: Apache Commons Geometry
>          Issue Type: Improvement
>            Reporter: Matt Juntunen
>            Priority: Major
>              Labels: beta1
>          Time Spent: 10m
>  Remaining Estimate: 0h
>
> The {{Segment}} class is not mathematically correct because line segments are 
> defined as having distinct start and end points, whereas the start and end 
> points in {{Segment}} are optional. In other words, an instance of 
> {{Segment}} can represent an entire line, a ray, or a segment. I propose 
> renaming the existing {{Segment}} class to {{ConvexSubLine}} and creating 
> subclasses to represent the distinct types of sublines. 
>  * {{ConvexSubLine}} -  Abstract convex subline class. The factory methods 
> (such as fromPoints()), would examine the inputs and return one of the 
> specific subclasses below. Each subclass would also contain its own factory 
> methods that apply input validation (eg, no null points when creating a 
> {{Segment}}). This would also allow each subclass to optimize some 
> computations based on the known characteristics of the represented entity.
>  ** {{FullLine}} - no start or end points
>  ** {{Segment}} - contains non-null start point and end point
>  ** {{Ray}} - contains non-null start point and null end point
>  ** {{ReverseRay}} - contains non-null end point and null start point (not 
> sure if there is a more mathematical term for this)
> These changes would also apply to the 3D classes:
>  * {{ConvexSubLine3D}}
>  ** {{FullLine3D}}
>  ** {{Segment3D}}
>  ** {{Ray3D}}
>  ** {{ReverseRay3D}}



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