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https://issues.apache.org/jira/browse/CB-3451?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13666033#comment-13666033
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Brendan commented on CB-3451:
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I have no restore handler setup. window.onload mainly sets up the
ondeviceready handler. The ondeviceready handler does kick off some asset
retrieval: the streaming of mp3 audio, loading some web audio assets, and
creating some canvas objects. As the app runs, more of these assets are loaded
and discarded from time to time.
Upon restoration, does window.onload or ondeviceready fire again? From what I
can tell they aren't.
> iOS Cordova app crashes with "failed to resume in time" when reopening
> ----------------------------------------------------------------------
>
> Key: CB-3451
> URL: https://issues.apache.org/jira/browse/CB-3451
> Project: Apache Cordova
> Issue Type: Bug
> Components: iOS
> Affects Versions: 2.6.0
> Environment: Running on iPhone 5
> Reporter: Brendan
> Assignee: Shazron Abdullah
> Fix For: 2.8.0
>
>
> I have a Cordova 2.6.0 app that runs well on my iPhone 5. It uses web audio
> and canvas, it that's relevant. When I reopen the app, it sometimes restores
> fine, but often it crashes, and the crash log indicates "failed to resume in
> time". I can share an entire crash log if useful.
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