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https://issues.apache.org/jira/browse/CB-3451?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13666557#comment-13666557
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Shazron Abdullah commented on CB-3451:
--------------------------------------

Aha that's a good clue - the creation of canvas objects. In the stack trace for 
the crash there is this line:
{code}
15 WebCore 0x37a71aa6 
WebCore::HTMLCanvasElement::paint(WebCore::GraphicsContext*, WebCore::IntRect 
const&, bool) + 186
{code}

Ok - for the rest of the items (load web audio assets, streaming of mp3 audio) 
- does that use any Cordova APIs?

First thing I would get you to do is, get it to crash with your existing code 
to establish that it still occurs in this session. Then:
1) Remove the creation of canvas objects, re-test
2) If it doesn't crash, remove the load web audio assets code, re-test
3) If it doesn't crash, remove the mp3 streaming code, re-test

If it doesn't crash at A step, by deduction you've found the culprit and we can 
go from there.

                
> iOS Cordova app crashes with "failed to resume in time" when reopening
> ----------------------------------------------------------------------
>
>                 Key: CB-3451
>                 URL: https://issues.apache.org/jira/browse/CB-3451
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: iOS
>    Affects Versions: 2.6.0
>         Environment: Running on iPhone 5
>            Reporter: Brendan
>            Assignee: Shazron Abdullah
>             Fix For: 2.8.0
>
>
> I have a Cordova 2.6.0 app that runs well on my iPhone 5.  It uses web audio 
> and canvas, it that's relevant.  When I reopen the app, it sometimes restores 
> fine, but often it crashes, and the crash log indicates "failed to resume in 
> time".  I can share an entire crash log if useful.

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