Github user pnowojski commented on a diff in the pull request:

    https://github.com/apache/flink/pull/5105#discussion_r157154019
  
    --- Diff: 
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/buffer/BufferBuilder.java
 ---
    @@ -0,0 +1,80 @@
    +/*
    + * Licensed to the Apache Software Foundation (ASF) under one
    + * or more contributor license agreements.  See the NOTICE file
    + * distributed with this work for additional information
    + * regarding copyright ownership.  The ASF licenses this file
    + * to you under the Apache License, Version 2.0 (the
    + * "License"); you may not use this file except in compliance
    + * with the License.  You may obtain a copy of the License at
    + *
    + *     http://www.apache.org/licenses/LICENSE-2.0
    + *
    + * Unless required by applicable law or agreed to in writing, software
    + * distributed under the License is distributed on an "AS IS" BASIS,
    + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    + * See the License for the specific language governing permissions and
    + * limitations under the License.
    + */
    +
    +package org.apache.flink.runtime.io.network.buffer;
    +
    +import org.apache.flink.core.memory.MemorySegment;
    +
    +import javax.annotation.concurrent.NotThreadSafe;
    +
    +import java.nio.ByteBuffer;
    +
    +import static org.apache.flink.util.Preconditions.checkNotNull;
    +import static org.apache.flink.util.Preconditions.checkState;
    +
    +/**
    + * Not thread safe class for filling in the initial content of the {@link 
Buffer}. Once writing to the builder
    + * is complete, {@link Buffer} instance can be built and shared across 
multiple threads.
    + */
    +@NotThreadSafe
    +public class BufferBuilder {
    +   private final MemorySegment memorySegment;
    +
    +   private final BufferRecycler recycler;
    +
    +   private int position = 0;
    +
    +   private boolean built = false;
    --- End diff --
    
    We could, by what's the benefit of that? You would end up with ugly cryptic 
checkstates: `checkState(position >= 0)` and cryptic setting `position = -1` 
after building the buffer. You could wrap them into some helper functions like 
`checkState(!isBuilt())` and `markPositionBuilt()` but I think that it's uglier 
and harder to understand then the explicit check variable. 


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