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https://issues.apache.org/jira/browse/FLINK-5778?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15901258#comment-15901258
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ASF GitHub Bot commented on FLINK-5778:
---------------------------------------

Github user StephanEwen commented on the issue:

    https://github.com/apache/flink/pull/3442
  
    Another thought from the discussion with @StefanRRichter :
    You refactor a lot to not have duplicate code. While this is good in 
general, I am wondering if we should not actually duplicate the code here, 
because we want the `V1` serialization code and savepoint code to be 
"immutable", meaning it should not be affected by changes to the `V2` code. 
Having a copy makes sure no accidental changes are made to the `V1` code when 
modifying the `V2` code.


> Split FileStateHandle into fileName and basePath
> ------------------------------------------------
>
>                 Key: FLINK-5778
>                 URL: https://issues.apache.org/jira/browse/FLINK-5778
>             Project: Flink
>          Issue Type: Sub-task
>          Components: State Backends, Checkpointing
>            Reporter: Ufuk Celebi
>            Assignee: Ufuk Celebi
>
> Store the statePath as a basePath and a fileName and allow to overwrite the 
> basePath. We cannot overwrite the base path as long as the state handle is 
> still in flight and not persisted. Otherwise we risk a resource leak.
> We need this in order to be able to relocate savepoints.
> {code}
> interface RelativeBaseLocationStreamStateHandle {
>    void clearBaseLocation();
>    void setBaseLocation(String baseLocation);
> }
> {code}
> FileStateHandle should implement this and the SavepointSerializer should 
> forward the calls when a savepoint is stored or loaded, clear before store 
> and set after load.



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