RussellSpitzer commented on a change in pull request #3983:
URL: https://github.com/apache/iceberg/pull/3983#discussion_r794180225



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File path: core/src/main/java/org/apache/iceberg/util/ZOrderByteUtils.java
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@@ -0,0 +1,128 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *   http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing,
+ * software distributed under the License is distributed on an
+ * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+ * KIND, either express or implied.  See the License for the
+ * specific language governing permissions and limitations
+ * under the License.
+ */
+
+package org.apache.iceberg.util;
+
+import java.util.Arrays;
+
+/**
+ * Within Z-Ordering the byte representations of objects being compared must 
be ordered,
+ * this requires several types to be transformed when converted to bytes. The 
goal is to
+ * map object's whose byte representation are not lexicographically ordered 
into representations
+ * that are lexicographically ordered.
+ * Most of these techniques are derived from
+ * 
https://aws.amazon.com/blogs/database/z-order-indexing-for-multifaceted-queries-in-amazon-dynamodb-part-2/
+ */
+public class ZOrderByteUtils {
+
+  private ZOrderByteUtils() {
+
+  }
+
+  /**
+   * Signed ints do not have their bytes in magnitude order because of the 
sign bit.
+   * To fix this, flip the sign bit so that all negatives are ordered before 
positives. This essentially
+   * shifts the 0 value so that we don't break our ordering when we cross the 
new 0 value.
+   */
+  public static byte[] orderIntLikeBytes(byte[] intBytes, int size) {
+    if (intBytes == null) {
+      return new byte[size];
+    }
+    intBytes[0] = (byte) (intBytes[0] ^ (1 << 7));
+    return intBytes;
+  }
+
+  /**
+   * IEEE 754 :
+   * “If two floating-point numbers in the same format are ordered (say, x < 
y),
+   * they are ordered the same way when their bits are reinterpreted as 
sign-magnitude integers.”
+   *
+   * Which means floats can be treated as sign magnitude integers which can 
then be converted into lexicographically
+   * comparable bytes
+   */
+  public static byte[] orderFloatLikeBytes(byte[] floatBytes, int size) {
+    if (floatBytes == null) {
+      return new byte[size];
+    }
+    if ((floatBytes[0] & (1 << 7)) == 0) {
+      // The signed magnitude is positive set the first bit (reversing the 
sign so positives order after negatives)
+      floatBytes[0] = (byte) (floatBytes[0] | (1 << 7));
+    } else {
+      // The signed magnitude is negative so flip the first bit (reversing the 
sign so positives order after negatives)
+      // Then flip all remaining bits so numbers with greater negative 
magnitude come before those
+      // with less magnitude (reverse the order)
+      for (int i = 0; i < floatBytes.length; i++) {
+        floatBytes[i] = (byte) ~floatBytes[i];
+      }

Review comment:
       Yep, so the thing about sign magnitude integers is that the ordering of 
positive numbers is just what you expect. The larger the binary representation 
the larger the positive number. But for negatives the effect is the opposite. A 
negative number, raised to a large power is more negative than a negative 
number raised to a lower power. (This is different than the 2's complement 
representation we deal with above)
   
   So basically if we drew out the ordering from smallest to largest byte 
representations it goes
   ```
   0000000                                                                
11111111
   0--------------------> Most Positive 0 <--------------------Most Negative
   ```
   
   So we take this and first flip the sign bit which changes it to
   ```
   0000000                                                                
11111111
   0<---------------------Most Negative 0------------------------> Most Positive
   ```
   But we still have the negatives in the wrong direction, twiddling those bits 
flips their direction 
   (0010 -> 1101) (originally the most negative number)
   (0001 -> 1110)
   (0000 -> 1111)
   And our final range looks like this
   ```
   0000000                                                                
11111111
   Most negative ---------------------> 0 0------------------------> Most 
Positive
   ```
   
   Imagine we have 4 byte signed magnitude integers
   ```
   0000 = 0  ==> 1000
   0001 =  1  ==> 1001
   0010 =  2 ==> 1010
   0011 =  3 ==> 1011
   0100 = 4 ==> 1100
   0101 = 5 ==> 1101
   0111 = 6 ==> 1111
   1000 = 0 ==> 0111
   1001 = -1 ==> 0110
   1010 = -2 ==> 0101
   1011 = -3 ==> 0100
   1100 = -4 ==> 0011
   1101 = -5 ==> 0010
   1111 = -6 ==> 0000
   
   Which if we sort based on the transformed binary gives us
   1111 = -6 ==> 0000
   1101 = -5 ==> 0010
   1100 = -4 ==> 0011
   1011 = -3 ==> 0100
   1010 = -2 ==> 0101
   1001 = -1 ==> 0110
   1000 = 0 ==> 0111
   0000 = 0  ==> 1000
   0001 =  1  ==> 1001
   0010 =  2 ==> 1010
   0011 =  3 ==> 1011
   0100 = 4 ==> 1100
   0101 = 5 ==> 1101
   0111 = 6 ==> 1111
   ```




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