Logical fonts are heuristically mapped, see the source of DefaultFontMapper.
You can change this mapping and have, for example, "serif" also mapped to
"MS Mincho".

Best Regards,
Paulo Soares

> -----Original Message-----
> From: [EMAIL PROTECTED] [SMTP:[EMAIL PROTECTED]
> Sent: Wednesday, October 08, 2003 3:27
> To:   [EMAIL PROTECTED]
> Subject:      RE: [iText-questions] Graphics2D AND Encoding
> 
> Thanks a lot!
> 
> But logical fonts is not mapped as Identitiy-H.
> How to set the encoding of logical fonts?
> 
> Regards,
> 
> Takenori
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Paulo
> > Soares
> > Sent: Tuesday, October 07, 2003 8:12 PM
> > To: '???? TakenoriSato'; [EMAIL PROTECTED]
> > Subject: RE: [iText-questions] Graphics2D AND Encoding
> >
> >
> > The font must be registered and the encoding changed. For example:
> >
> > DefaultFontMapper mapper = new DefaultFontMapper();
> > //read all the fonts in the directory
> > mapper.insertDirectory("c:\\winnt\\fonts");
> > //change the encoding of font "MS PGothic"
> > DefaultFontMapper.BaseFontParameters pp =
> mapper.getBaseFontParameters("MS
> > PGothic");
> > if (pp != null)
> >     pp.encoding = BaseFont.IDENTITY_H;
> >
> > Best Regards,
> > Paulo Soares
> >
> > > -----Original Message-----
> > > From:     [EMAIL PROTECTED] [SMTP:[EMAIL PROTECTED]
> > > Sent:     Tuesday, October 07, 2003 8:07
> > > To:       [EMAIL PROTECTED]
> > > Subject:  [iText-questions] Graphics2D AND Encoding
> > >
> > > Hi,
> > >
> > > I have a problem about an encoding
> > > using a Graphics2D object.
> > >
> > > The Graphics2D object,
> > > which is created from PdfTemplate or PdfContentByte,
> > > is drawn by my own swing application.
> > > That application draw strings of various Japanese fonts.
> > > But only ascii characters are drawn on the resulting pdf .
> > >
> > > Is this an encoding problem?
> > > If so, how to change font encoding
> > > from CP1252 to Identity-H?
> > >
> > > And fonts needed are to be registered
> > > before Graphics2D is rendered?
> > >
> > > Thanks,
> > >
> > > Takenori
> > >
> > >
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> 
> 
> 
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