Paul Reavis wrote:

> I'm converting my app to Swing. Part of it involves display of large,
> tiled images, and I'm seeing enormous performance differences between
> Linux and win32 while doing it, more than I would reasonably attribute
> to the win32 JIT (especially since I believe, correct me if I'm wrong,
> that gif decoding is a native function of the JDK).
>
> Under win32, things run very quickly and smoothly. Under Linux the
> images load much more slowly. I'm trying to profile it and see if
> anything is getting in the way of the load/paint cycle. So I spit out
> bread crumbs every time the paint() command is called. Sometimes it
> seems to just pause entirely - the breadcrumbs stop, then restart when I
> move my mouse. I do have some things attached as MouseMotionListeners.
> Perhaps there's some strange thread dynamics going on?
>

This behavior can be reproduced when running the caffeine mark 3.0
(www.webfayre.com, I think)

In the "Graphics" test, it will pause a little from time to time. A way to
make it resume its test is to move the mouse a little.

I'm using jdk1.1.6v2 libc5 on x86-glibc (the glibc version won't handle
all latin1 characters for me..)
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