Paul Reavis wrote: > I'm converting my app to Swing. Part of it involves display of large, > tiled images, and I'm seeing enormous performance differences between > Linux and win32 while doing it, more than I would reasonably attribute > to the win32 JIT (especially since I believe, correct me if I'm wrong, > that gif decoding is a native function of the JDK). > > Under win32, things run very quickly and smoothly. Under Linux the > images load much more slowly. I'm trying to profile it and see if > anything is getting in the way of the load/paint cycle. So I spit out > bread crumbs every time the paint() command is called. Sometimes it > seems to just pause entirely - the breadcrumbs stop, then restart when I > move my mouse. I do have some things attached as MouseMotionListeners. > Perhaps there's some strange thread dynamics going on? > This behavior can be reproduced when running the caffeine mark 3.0 (www.webfayre.com, I think) In the "Graphics" test, it will pause a little from time to time. A way to make it resume its test is to move the mouse a little. I'm using jdk1.1.6v2 libc5 on x86-glibc (the glibc version won't handle all latin1 characters for me..)
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