Hmm, I'm not expert in swing. Actually I'm just playing with swing-0.7
(very old distribution, right?). Mostly running examples and trying to
modify them. But today I download swing-1.0.3 and found following feature.
Image output speed during image loading (in SwingSet example, ScrollePane
component) is *extremely* slow even when I using TYA JIT compiler. After
image had decoded everything works fine with usual speed. So, I'm a bit
confused with this "feature" too.
I'm using jdk-sbb-1.1.6-2.1.2glibc.rpm on Red Hat 5.1 system,
glibc-2.0.7-19.
On Fri, 24 Jul 1998, Paul Reavis wrote:
> I'm converting my app to Swing. Part of it involves display of large,
> tiled images, and I'm seeing enormous performance differences between
> Linux and win32 while doing it, more than I would reasonably attribute
> to the win32 JIT (especially since I believe, correct me if I'm wrong,
> that gif decoding is a native function of the JDK).
>
> Under win32, things run very quickly and smoothly. Under Linux the
> images load much more slowly. I'm trying to profile it and see if
> anything is getting in the way of the load/paint cycle. So I spit out
> bread crumbs every time the paint() command is called. Sometimes it
> seems to just pause entirely - the breadcrumbs stop, then restart when I
> move my mouse. I do have some things attached as MouseMotionListeners.
> Perhaps there's some strange thread dynamics going on?
>
> All this is under 1.1.6v2 glibc on Debian 2.0.
>
> Any ideas? Getting an smaller example together would be some work, but
> might be worth it if I can track down the root cause.
>
> --
>
> Paul Reavis [EMAIL PROTECTED]
> Design Lead
> Partner Software, Inc. http://www.partnersoft.com
>
>
It's me -- Delta.