On Fri, 04 Aug 2000, Andreas Micklei wrote:
> Hi,
> The GLX Drivers for the various available 3D hardware still contain a lot of
> bugs. This is not surprising as these drivers are relatively new. However,
> each driver contains different bugs, so it would be nice to know which
> hardware / driver combination you are using.
well, i'm using indirect rendering, because i got an old Matrox Millenium I,
but i can run the demos without textures, the problem is that it kills XFree86
when I close the java3D application.
Urs
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