Can any of the Blackdown developers comment on the VolatileImage
issue at:
http://www.javagaming.org/discus/messages/111/540.html?1001267464
It seems that Linux VolatileImage won't support direct writing to VRAM,
meaning that it will be just as slow (I assume) as normal BufferedImages.
Does this mean that using DGA won't work (I assume MIT-SHM is already
employed for BufferedImage itself).
thanks,
John
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