"Jenkins, Andrew B" wrote:
>
> I'd be extremely interested in seeing hardware
> acceleration in Java2D (even modest use to begin
> with). I think Java3D has been very successful in
> implementing their API on top of OpenGL and
> DirectX. Tap into some of that work! After doing some
> initial development in Java2D (and being very impressed
> with the appearance of the results), I've since put
> that work on the shelf and gone back to jdk1.1 because
> Java2D performance just isn't adequate for my application.
>
> --Andy
Ditto. I know you can get fast graphics from a Java application because
I've written two renderers for my program: one in Java2D and one in
Magician OpenGL. Magician is a good 10 times faster. The Java2D looks
better and is very flexible and powerful. I'd like to make it the
default renderer, but right now it is the backup version in case someone
doesn't have the Magician libraries.
-John Donovan
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