Hi,

Why is Graphics2D.fill(Rectangle) so much slower than
Graphics.fillRect(...)? I'm hoping if I know why I can make some
improvements to my code. Any suggestions how I can speed it up. I'm
already doing:

g2.setRenderingHint(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_SPEED);

Should I be doing anything else?

thanks,

Nick

--
Nick Collier
Social Science Research Computing
University of Chicago

[EMAIL PROTECTED]

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