When do you think that the intersection problems are going to be solved ?
In 1.3RC1 when you say intersection, does that only include shapes that
actually intersect or is it possible to work
with vectors ? For example, I have two vectors ( each with a point vector and
direction vector) and I want to test if they intersect ?

Thanks

Chris

Sergei Rodionov wrote:

> > I realized that many 2D class provides methods for checking
> > intersection.
> > How can one determine the intersection point between different
> > 2D objects (e.g line with circile, line with rectangle)?
>
> Create Area from your Shape and then use intersection and hit methods on
> Area class.
> Still there are problems with that stuff (even in 1.3RC1). For some kind of
> shapes it doesnt work properly.
>
> Regards,
> Sergei
>
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