Check out the B-Spline algorithm for this.  It is a generatlization of the Beizer
curve to n points.

Mathworld has a definition, but searching with Google should bring up a ton
of references on the subject.  It is a very fast algorithm.

http://mathworld.wolfram.com/B-Spline.html

Alan

-----Original Message-----
From: Shekhar, Jayant [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, March 13, 2002 6:30 PM
To: [EMAIL PROTECTED]
Subject: [JAVA2D] Joining points by a curve


I am looking for an algorithm to join a set of (x,y) points by a curve. The
faster the execution the better. There are no further constraints.

I have tried looking for it in quite a few places but still haven't found
it.


Thanks!!!

Jayant Shekhar.

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