Hi Ho Han Keng,
I should have been more clear about the meaning of "zero." I mean I don't know how fractal interpolation works. Like nearest neighbor, bilinear, or bicubic interpolation, it is a strategy for reducing "pixelization" when presenting an enlargement of an image. It looks to me like it introduces false detail. But it looks very nice.
See the example here:
http://www.dpreview.com/learn/?/Glossary/Digital_Imaging/Interpolation_01.htm
Context is, I have an application that uses the BICUBIC hint (now honored :), and was thinking that a fractal interpolation might be interesting as an option.
Cliff
Ho Han Keng wrote:
Greetings Lyon, is this an algorithm? theory? you need help implementing in java? you'd have to extend java.awt.RenderingHints.
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