Hi Ho Han Keng,

I should have been more clear about the meaning of "zero."  I mean I
don't know how fractal interpolation works.  Like nearest neighbor,
bilinear, or bicubic interpolation, it is a strategy for reducing
"pixelization" when presenting an enlargement of an image.  It looks to
me like it introduces false detail.  But it looks very nice.

See the example here:

http://www.dpreview.com/learn/?/Glossary/Digital_Imaging/Interpolation_01.htm

Context is, I have an application that uses the BICUBIC hint (now
honored :), and was thinking that a fractal interpolation might be
interesting as an option.

Cliff




Ho Han Keng wrote:

Greetings Lyon,
is this an algorithm? theory? you need help implementing in java?
you'd have to extend java.awt.RenderingHints.

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