I have an application that is spending 25% of its time in sun.java2d.pipe.DrawImage.blitSurfaceData 19% of which comes from paintImmediately calls from the RepaintManager (call trace at end of message).
Are the offscreen buffer images for my windows or subcomponent JPanels not getting accelerated? Or is this normal behavior? Brian javax.swing.RepaintManager.paintDirtyRegions() javax.swing.JComponent.paintImmediately() javax.swing.JComponent._paintImmediately() javax.swing.JComponent.paintDoubleBuffered() javax.swing.JComponent.paintWithOffscreenBuffer() sun.java2d.SunGraphics2D.drawImage() sun.java2d.SunGraphics2D.drawImage() sun.java2d.SunGraphics2D.copyImage() sun.java2d.pipe.ValidatePipe.copyImage() sun.java2d.pipe.DrawImage.copyImage() sun.java2d.pipe.DrawImage.copyImage() sun.java2d.pipe.DrawImage.RenderSurfaceData() sun.java2d.pipe.DrawImage.blitSurfaceData() =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
