Hi, I'm programming a Java2D game that I want to deploy on Windows XP computers that unfortunately have directdraw disabled. I still need/want hardware acceleration through OpenGL.
[b]Problem:[/b] The Java2D OGL pipeline isn't working, its reverting to software mode. This happens even though I can run JOGL apps with high performance. Why won't the Java2D OGL pipeline work even though JOGL apps work fine? These computers use JVM 1.5 update 6. This is the game I'm working on - http://www.freewebs.com/commanderkeith/STGOpenGL.jnlp PS: I'm pretty sure my jnlp file turns on J2D's OGL pipeline, but maybe I've done it wrong. This is how I've enabled OGL in the jnlp above: <resources> <j2se href="http://java.sun.com/products/autodl/j2se" version="1.5+" java-vm-args="-sun.java2d.opengl=true"/> <property name="sun.java2d.opengl" value="true"/> <property name="sun.java2d.noddraw" value="true"/> <jar href="STG.jar"/> <jar href="substance.jar"/> </resources> Many thanks, Keith [Message sent by forum member 'commanderkeith' (commanderkeith)] http://forums.java.net/jive/thread.jspa?messageID=142543 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".