I also am trying to find a way of expanding a shape... I still haven't had any luck with anything I've tried, but it sounds like you may have something that works.
I've tried two different things. My original solution was to use a flattened path iterator to go over the shape and create padded line segments which consisted of three shapes - a rectangle and two semicircles. I then took the union of the original shape and these areas to construct the final area. Conceptually, it made sense to me, but in practice it was EXTREMELY slow and resource intensive for some reason (I suspect because these areas tended to overlap). After that, I found this thread. I tried the suggested code snippet (using CAP_ROUND and JOIN_ROUND), and it almost works. However, the area I get when I create the stroked shape has holes in it other than the original shape. Can you explain this? Also, how would you go about finding the outermost shape in the region? I don't think you can rely on comparing the results of the getBounds() functions; I thought that there was no guarantee on how closely the bounds will fit. My solution was to calculate the area of the different subshapes and choose the one with the largest area. For some reason though, it doesn't seem to be working right... I am going to look in to that more, but I was hoping that someone who had been working on this problem had found a good solution for it. Thanks! [Message sent by forum member 'randofu' (randofu)] http://forums.java.net/jive/thread.jspa?messageID=145565 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".