Hi, thanks for the information.
Even though this is indeed most likely a buggy driver we still need to know it so that we can either work around the problem or push Nvidia to fix the issue. The the problems developing overnight may be a sign of (video) memory leak somewhere in our code. Thanks, Dmitri [EMAIL PROTECTED] wrote:
It's hopeless on a Toshiba M35-S320 with NVIDIA GeForce FX Go5200. This is not surprising because QuickTime doesn't work either unless I disable D3D acceleration in QuickTime's settings. I'm stuck with the driver on Toshiba's support site because the drivers on NVIDIA's web site don't support this "OEM" version of their chip. OK, definition of "hopeless": 1. Using Nimbus L&F, text does not render in combo box drop-down lists. Initially I assumed this was a bug in Nimbus but I disabled D3D (-Dsun.java2d.d3d=false) and Nimbus then works fine. 2. Using Windows L&F, after running over night, a trouble-free application I've been using for over a year had rendering problems this morning. When I simply moved the mouse pointer over a dialog, various controls on the dialog (labels, text boxes, sliders, combo boxes, etc.) would vanish and then reappear. When I restarted the program I was not able to reproduce the problem. Something about running over night (it updates text in a JTable every minute) caused rendering to get screwed up. I'm 99.44% sure all the problems are the fault of the buggy and non-upgradeable NVIDIA device driver I'm stuck with. But I thought I'd post this report just to let you guys know that anyone with an old notebook like mine will have problems with the D3D mode. If there's anything else you'd like me to try, let me know. [I] CheckAdaptersInfo [I] ------------------ [I] Adapter Ordinal : 0 [I] Description : NVIDIA GeForce FX Go5200 [I] GDI Name, Driver : \\.\DISPLAY1, nv4_disp.dll [I] Vendor Id : 0x10de [I] Version : 6.14.10.4644 [I] ------------------ [I] InitD3D: successfully created Direct3D9 object [I] D3DGD_getDeviceCapsNative [I] D3DPPLM::CheckDeviceCaps: device 0: Passed [I] D3DContext::InitContext device 0 [I] D3DContext::ConfigureContext device 0 [I] D3DContext::ConfigureContext: successfully created device: 0 [I] D3DContext::InitDevice: device 0 [I] D3DContext::InitDefice: successfully initialized device 0 [V] | CAPS_DEVICE_OK [V] | CAPS_ALPHA_RT_PLAIN [V] | CAPS_ALPHA_RTT [V] | CAPS_OPAQUE_RTT [V] | CAPS_LCD_SHADER | CAPS_BIOP_SHADER [V] | CAPS_MULTITEXTURE [V] | CAPS_TEXNONSQUARE [Message sent by forum member 'sancroff' (sancroff)] http://forums.java.net/jive/thread.jspa?messageID=238540 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
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