I think the v-sync is a great idea. If done properly, it could solve a lot of the tearing problems that unsynced repeated drawing can cause
I have this thought. What if the fastest a program can prepare an image for render is less than the frame sync time? Will there be a way to draw fewer frames a second than the vertical sync speed but still have them sync'd with the refresh? Or will that just happen automatially? [EMAIL PROTECTED] wrote:
Ah, nice to hear it's all working! Is there any way to manage v-sync from within Java, and if not, are there any plans to add such a feature? Enabling v-sync in windowed mode could save performance as those extra frames aren't all that useful anyways, and some may want v-sync disabled in full screen mode. Thank you for all of your fast replies and great support, it is very much appreciated. [Message sent by forum member 'ejoakim' (ejoakim)] http://forums.java.net/jive/thread.jspa?messageID=254552 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".