I have been unable to reproduce the problem in a test case which leads me to conclude that the code I have been looking at is doing something more than just drawing glyphs such as font scaling. I'll dig a bit further. Basically, I am trying to determine why the Batik SVG toolkit renders text so poorly, even with Java 6 Update 10.
The only differences I can see between the output of drawString() and drawGlyphVector() can be attributed to the LCD contrast settings which are not configurable when drawing the glyphs directly I believe. If anyone can explain why text rendering in Batik is so poor I would love to hear from you. -- And loving it, -Qu0ll (Rare, not extinct) _________________________________________________ [EMAIL PROTECTED] [Replace the "SixFour" with numbers to email me] [Message sent by forum member 'qu0ll' (qu0ll)] http://forums.java.net/jive/thread.jspa?messageID=291260 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".