[EMAIL PROTECTED] wrote:
To be honest I doubt it. I never seen this happen.
Okay, but what is the explanation for the fact that I NEVER have this problem 
on the other system although it is 100% the same code? I mean, i don't want to 
say that my code is without some errors, but it should happen on both machines, 
if it is code related, right?

  There are many reasons why the same code may behave differently
  on different systems. Timing issues is one of them (you can get
  a deadlock on one system every time, and never on another).

  Certainly there's some hw or setup difference that's somehow
  affecting the behavior.

  Does your rendering loop run on the event dispatch thread
  or some other thread?

  Thanks,
    Dmitri


 But you can
easily test this. Add a little sleep in your
 rendering loop and
  see if it helps on that slow system.
I will try that tomorrow . . . .

Thanks, Maik
[Message sent by forum member 'kiamur' (kiamur)]

http://forums.java.net/jive/thread.jspa?messageID=291379

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA2D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to