Hello,
I posted a mail some days ago about vertical lines showing up
non-vertical. I only got one answer, maybe because the problem wasn't
clearly explaned. I think many of you have got the same problem - at
least those of you, who makes programs simulating the world people
normally exists in. I think of this world as 2� dimension, 1 x, 1 z and
� y, because we are not moving very much in the Y-dimension compared to
the two others. That matters, because our brain treat the y-dim.
different than x and z, and thats why we would like to see vertical
lines as vertical -also in perspective - though they really shouldn't be
from a mathematical point of view.
The problem is that in java3d I can only choose among an orthogonal and
a perspective projection - I realy need perspective in xz plane and
othogonality in y-direction.
I would like some comments on this issue, before I am digging down in
the mathematics and make my own projection.

kind regards
Hardy Henneberg

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to