Hi Magnus,
Which Java3D version and platform are you using ? This is a bug if the
renderer didn't continue after startRenderer(). Please
send us a test case for investigation.
Thanks.
- Kelvin
-----------
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Fri May 11 07:55:32 2001
>X-MIMETrack: Serialize by Router on GOTSRV05/GOT/SKF(Release 5.0.5 |September 22,
>2000)
at 2001-05-11 16:43:58
>MIME-Version: 1.0
>Date: Fri, 11 May 2001 16:43:53 +0200
>From: Magnus Olofsson <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Problem with startRenderer.
>To: [EMAIL PROTECTED]
>
>Dear all.
>
>In my scene graph I have many Shape3Ds, each of them having a separate
>Appearance.
>
>When I want to manipulate the appearance of a number of them as a unit, I
>do like this:
>
>stopRenderer();
>manipulateAppearance(); // Manipulate appearance.
>startRenderer();
>
>I notice that the canvas don't always get updated after execution of these
>statement. The appearance seems to be the same as before, but if I rotate
>the scene, the new appearance gets set.
>
>What am I doing wrong?
>
> /Magnus
>
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