But is there *any* reason to think that this is going to go into Java 3D? Rather, I thought we have received word that the Java 3D team was significantly reduced. This suggests to me that this openGL binding will be a separate add-on package to Java rather than integrated into Java 3D.
Cheers, Bob Gray -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Alessandro Borges Sent: Monday, July 28, 2003 2:08 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] SGI-Sun OpenGL-Java announcement This is very good news. Specially if it means the Java3D's next steps. For all platforms ;-) Alessandro ----- Original Message ----- From: "Michael Schnieders" Subject: Re: [JAVA3D] SGI-Sun OpenGL-Java announcement > Will Sun use this binding to implement Java3D, such that Java3D might then > work on Mac OSX?? > > How will this implementation of Java OpenGL bindings differ from JOGL? > >> Justin wrote >> http://www.sgi.com/newsroom/press_releases/2003/july/sgisun_opengl.html >> >>At this point there is no JSR listed. Expect to see it soon >> >>Justin >> (Sitting in the Siggraph Keynote reading email...) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
