That is, I'm looking for functionality like OpenGL's glClipPlane, that allows a certain number of clipping planes to be placed arbitrarily in the scene and turned on and off for rendering different geometry. The BoundingPolytope class specifies a set of planes, but I cannot see a way to use it to clip geometry in the scene. It occurs to me that Java3D may not want to support this, because it may not be supported in all APIs below Java3D? Thanks for any help. Cheers, Bill Hibbard [EMAIL PROTECTED] ===================================================================== To subscribe/unsubscribe, send mail to [EMAIL PROTECTED] Java 3D Home Page: http://java.sun.com/products/java-media/3D/
