It is possible, but not yet implemented.  Look for it in J3D 1.2 beta.

                        - Kevin


>Date:         Tue, 14 Sep 1999 14:57:43 -0700
>From: Doug Gehringer <[EMAIL PROTECTED]>
>Subject:      Re: [JAVA3D] Picking and returning 3D coordinates...
>To: [EMAIL PROTECTED]
>
>Hi Kevin,
>
>Your response is a bit cryptic.  Do you mean:
>
>        it is possible, see the javadoc for how
>        it is possible, the information can be inquired and you can do it
>            yourself
>        it is possible, but not yet implemented.  Look for it in J3D 1.2 beta
>
>You may want to clarify a bit.
>
>Thanks
>
>Doug
>
>> Date: Tue, 14 Sep 1999 14:28:16 -0700
>> From: Kevin Rushforth <[EMAIL PROTECTED]>
>> Subject: Re: [JAVA3D] Picking and returning 3D coordinates...
>> To: [EMAIL PROTECTED]
>>
>> Yes, this should be possible.
>>
>>                         - Kevin
>>
>>
>> >From [EMAIL PROTECTED]  Tue Sep 14 10:29:08 1999
>> >MIME-Version: 1.0
>> >X-Mailer: Internet Mail Service (5.5.2448.0)
>> >Date:         Tue, 14 Sep 1999 18:05:27 +0200
>> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>> >Sender: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>> >From: "Veith, Gernot" <[EMAIL PROTECTED]>
>> >Subject:      Re: [JAVA3D] Picking and returning 3D coordinates...
>> >To: [EMAIL PROTECTED]
>> >
>> >...great !
>> >would it be possible to retrieve the triangle that was hitten by the pickray
>> >or some other usefull information that allows to calculate the normal vector
>> >of this triangle ?
>> >
>> >Gernot
>> >[EMAIL PROTECTED]
>> >http://www.janet.de
>> >
>> >
>> >
>> >> -----Original Message-----
>> >> From: Kevin Rushforth [mailto:[EMAIL PROTECTED]]
>> >> Sent: Tuesday, September 14, 1999 4:37 PM
>> >> To: [EMAIL PROTECTED]
>> >> Subject: Re: [JAVA3D] Picking and returning 3D coordinates...
>> >>
>> >>
>> >> We are working on picking utilties for Java 3D 1.2 that will provide
>> >> information about what was picked (closest vertex, position (x,y,z),
>> >> etc.).  They won't be available for our upcoming alpha1 release (later
>> >> this month), but they should be available for Beta (later this year).
>> >>
>> >> --
>> >> Kevin Rushforth
>> >> Java 3D Team
>> >> Sun Microsystems
>> >>
>> >> [EMAIL PROTECTED]
>> >>
>> >>
>> >> >Date:         Mon, 13 Sep 1999 09:34:56 -0400
>> >> >From: "Benedict, Jon K." <[EMAIL PROTECTED]>
>> >> >Subject:      [JAVA3D] Picking and returning 3D coordinates...
>> >> >To: [EMAIL PROTECTED]
>> >> >
>> >> >Hello,
>> >> >     I have a picking class which
>> >> >allows me to pick LightWave3D objects
>> >> >inside of my universe.  I am having trouble
>> >> >creating code to return the object's current
>> >> >x,y,z position inside of the universe.  I would
>> >> >like to post it to a textframe, which I know how
>> >> >to do, if I can get the code to return the coords.
>> >> >Here are pieces of the pick class.
>> >> >Thanks,
>> >> >
>> >> >Kyle Benedict
>> >> >[EMAIL PROTECTED]
>> >> >
>> >> >public class PickBehavior extends PickMouseBehavior
>> >> >{
>> >> >  LWViewer shape;
>> >> >  private JTextPane Information;
>> >> >
>> >> >  public PickBehavior(Alpha alpha, Canvas3D canvas,
>> >> BranchGroup root, Bounds
>> >> >bounds, JTextPane InfoPane)
>> >> >  {
>> >> >    super(canvas, root, bounds);
>> >> >    this.setSchedulingBounds(bounds);
>> >> >    Information = InfoPane;
>> >> >  }
>> >> >
>> >> >  public void updateScene(int xpos, int ypos)
>> >> >  {
>> >> >    shape = (LWViewer)
>> >> pickScene.pickNode(pickScene.pickClosest(xpos, ypos,
>> >> >       PickObject.USE_BOUNDS), PickObject.BRANCH_GROUP);
>> >> >
>> >> >    int x = ?????????????????  this is the code i do not
>> >> know.  I need to
>> >> >    int y = ??????                     get the x, y, and z
>> >> coords so I can
>> >> >display
>> >> >    int z = ????????                  them.  LWViewer is an
>> >> loader I wrote
>> >> >for lightwave objects.
>> >> >
>> >> >   if (shape != null)
>> >> >   {
>> >> >     processEvent(x, y, z);
>> >> >   }
>> >> >  }
>> >> >
>> >> >}
>> >> >
>> >> >=============================================================
>> >> ==============
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>> >> >of the message "signoff JAVA3D-INTEREST".  For general help,
>> >> send email to
>> >> >[EMAIL PROTECTED] and include in the body of the message "help".
>> >> >
>> >>
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>> >
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